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Enhancing Virtual Reality Learning Environments with Adaptivity: Lessons Learned

Authors: 
Olga De Troyer
Frederick Kleinermann
Ahmad Ewais
Conference: 
Symposium of the Workgroup Human-Computer Interaction and Usability Engineering
Proceeding Volume: 
6389
Location: 
Klagenfurt, Austria
Date: 
Thursday, November 4, 2010
Topics: 
Adaptive Virtual Reality
elearning
Project: 
GRAPPLE
Abstract: 
Virtual Reality (VR) is gaining in popularity and its added value for learning is being recognized. However, its richness in representation and manipulation possibilities may also become one of its weaknesses, as some learners may be overwhelmed and be easily lost in a virtual environment. Others may spend all their time on exploring features not relevant for their learning tasks. Therefore, being able to dynamically adapt the virtual environment to the personal preferences, prior knowledge, skills and competences, learning goals and the personal or social context in which the learning takes place becomes important. In this paper, we discuss possible adaptations and adaptation strategies for virtual learning environments. We also report on a prototype implementation of an adaptive Web-based virtual learning environment and the lessons learned from this.